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AI Insights · Timothy · July 2021

Top 5 Trivia Games Performance on Android in South America, Q2 2021

Discover the performance trends of the top 5 trivia games on Android in South America during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Trivia Games Performance on Android in South America, Q2 2021

During the second quarter of 2021, the top five trivia games on the Android platform in South America saw varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.

Peak – Brain Games & Training experienced fluctuations in its weekly revenue, peaking at approximately $2K in early April before gradually declining to around $999 by the end of June. Its weekly downloads saw a significant spike, reaching 14.6K in the final week of June. Active users showed a mixed trend, with a low of 92.5K in mid-June and peaking at 143.7K by the end of the quarter.

Trivia Crack: Fun Quiz Games maintained steady weekly revenue, hovering around $1K throughout the quarter. Downloads were robust, peaking at 131.2K in mid-April and stabilizing around 101.7K by late June. Active users remained strong, with minor fluctuations around the 400K mark, peaking at 461.6K at the end of March.

Kahoot! Play & Create Quizzes saw a consistent increase in weekly revenue, peaking at $1.2K in early June. Weekly downloads were highest at 65.7K in the first week of April, gradually decreasing to 35.5K by the end of June. Active users peaked at 384.5K in mid-April before settling around 310K in late June.

Elevate - Brain Training Games had a peak revenue of $1K at the end of March, with fluctuations settling around $816 by late June. Downloads peaked at 2.3K in mid-June, showing varied trends throughout the quarter. Active users remained relatively stable, peaking at 12.3K in mid-June and ending the quarter at around 10.2K.

Official Millionaire Game saw revenue peaking at $748 in early June, with a relatively stable trend thereafter. Downloads consistently increased, peaking at 23.3K in early June. Active users mirrored this trend, peaking at 54.9K in early June and ending the quarter at 49.3K.

These insights highlight the dynamic performance of trivia games in South America. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021